The notion of new normal is predicted to increase reliance on tools such as augmented reality (AR), virtual reality (VR), and mixed reality (MR) in order to fulfill personal and business obligations. Companies in the immersive technologies market are gauging future growth potential in virtual shopping, since the COVID-19 pandemic is snatching the physical shopping experience away from customers. From fashion to furniture, AR and VR have the potential to enable a virtual shopping space.
The try-before-you-buy concept for sunglasses and apparel is storming the immersive technologies market. AR filters are allowing shoppers to superimpose 3D products using smartphones and tablets. The VR is fueling the concept of virtual trial rooms. Another profitable industry is Ed-tech. Immersive learning and education hold untapped opportunities for startups and stakeholders, as the learning process for millions of students has been affected due to the ongoing pandemic.
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Apart from education and retail, companies and startups in the immersive technologies market are unlocking growth opportunities in mindfulness meditation. Since mindfulness is an important factor of an individual’s subjective well-being, startups are increasing their research in human-computer interaction (HCI), which is helping to strengthen mindfulness. However, successful the exploitation of immersive technologies in order to strengthen mindfulness requires a systematic analysis of the potential interrelation, and influencing mechanisms between immersive technologies, its properties, factors, and existing models.
Thus, stakeholders in the immersive technologies market are innovating in design proposals that illustrate the potential of immersive technologies in providing interactive and body-based innovations for mindfulness practice.
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The immersive technologies market is slated to register an explosive CAGR of ~38% during the forecast period. The immersive technology has the possibility to improve a student’s learning experience, while teaching them to embrace technology. From virtual field trips on the planet Mars to roleplaying as history’s greatest public figures, the use of VR in education is helping to make learning more entertaining, especially with distance education during the ongoing pandemic.
The Unimersiv app and Oculus Rift headset are being highly publicized to help students meet people from any country in the world and learn languages in VR. Virtual museum tours are helping students to be vividly immersed in arts and culture. The lesser known topics such as human chemistry are gaining attention with the InMind2’s scientific VR game, which helps students to learn about human chemistry in a fun and safe environment.
As the pandemic continues, healthcare providers are turning toward AR and VR tools to foster a connection with patients and enable a more personalized care approach. Companies in the immersive technologies market are capitalizing on this opportunity to innovate in fully immersive experience (VR) and incorporate sensory elements in a real-world setting via AR.
VR is providing medical immersion for a range of patient needs pertaining to pain management, medical training, and memory care. Such trends are translating into incremental opportunities for stakeholders in the immersive technologies market. Healthcare consumers are being exposed to AR and VR with the help of try on glasses via retailer’s website, which facilitates easy and effective entry point whilst bolstering sales. AR is being publicized as a patient-facing engagement tool for healthcare providers that offer solutions in aesthetic medicine and orthodontia markets.
The immersive technologies market is projected to surpass US$ 2.6 Trn by 2031. Even as the aviation industry might be at its all-time operation low due to the ongoing pandemic, AR and VR are expected to create future growth opportunities. Hiverlab - a Singapore-based media technology company dealing with immersive technologies, is being known for its projects in how VR can be used in aircraft crash investigation.
Companies in the immersive technologies market are increasing their R&D muscle in multi-user VR experience that allows for the training of aircraft crash site investigation techniques and safety precautions, where the trainer can monitor the overall progress of the class at aviation academies.
AR, VR, and MR are gaining prominence in the field of emergency management and disaster preparedness training & education. Companies in the immersive technologies market are mainly focusing on this field to enable school-based activities that include disaster risk reduction, first aid, road safety, and water sanitation, among others. Resilience education activities such as disaster awareness activities, disaster drills/simulations, and training are becoming popular in schools.
Several schools are using immersive technologies for a range of aims, including building empathy, fundraising, and behavior change. Many traditional school based disaster risk reduction (SBDRR) methods of delivery are effective in conveying disaster knowledge among children and students. However, there is a need for conveying knowledge in an engaging and effective manner, which allows for contextualization and dissemination at a wide scale.
The automotive industry is one of the largest contributors of investments in the immersive technologies market. Since VR is still in its nascent stage, these technologies are as affordable as never before and present great potential for adoption in the automotive industry. The AR head-up display (HUD) is an advanced driver assistance system projecting real-time information to help a driver stay more focused. The data is displayed on the windshield and usually consists of warning signals, navigation, speed, and engine status.
Though many car manufacturers are implementing AR HUDs in automobiles, the full potential of this technology is yet to be unleashed. Stakeholders in the immersive technologies market are witnessing potential in this sector and increasing their research in AR technologies. Hyundai in cooperation with WayRay has unveiled the world’s first Holographic AR Navigation System.
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Analysts’ Viewpoint
With immersive education, immersive entertainment accounts for a large share of the immersive technologies market and gained increased popularity during the COVID-19 pandemic. This is evident since content consumers are on the lookout for newer content formats. The immersive showrooming is also gaining prominence to eliminate the cost of furniture, rent, demo cars, inventory, and salaries. However, VR showrooms are not as effective as conventional ones, since customers want to touch and feel real cars in order to make their purchase decision. Hence, car brands should warm up to customers by setting up VR showrooms in public shopping malls with the possibility to test a real car in a nearby parking lot.
Immersive Technologies Market – Segmentation
TMR’s research study assesses the immersive technologies market on the basis of component, technology, application, industry, and region. Revenue data is estimated for all the abovementioned segments.
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1. Preface
1.1. Market Introduction
1.2. Market Segmentation
1.3. Key Research Objectives
2. Assumptions and Research Methodology
2.1. Research Methodology
2.1.1. List of Primary and Secondary Sources
2.2. Key Assumptions for Data Modelling
3. Executive Summary - Global Immersive Technologies Market
4. Market Overview
4.1. Market Definition
4.2. Technology/ Product Roadmap
4.3. Market Factor Analysis
4.3.1. Forecast Factors
4.3.2. Ecosystem/ Value Chain Analysis
4.3.3. Market Dynamics (Growth Influencers)
4.3.3.1. Drivers
4.3.3.2. Restraints
4.3.3.3. Opportunities
4.3.3.4. Impact Analysis of Drivers and Restraints
4.4. COVID-19 Impact Analysis
4.4.1. Impact of COVID-19 on Immersive Technologies Market
4.4.2. End-user Sentiment Analysis: Comparative Analysis on Spending
4.4.2.1. Increase in Spending
4.4.2.2. Decrease in Spending
4.4.3. Short Term and Long Term Impact on the Market
4.5. Market Opportunity Assessment – by Region (North America/ Europe/ Asia Pacific/ Middle East & Africa/ South America)
4.5.1. By Component
4.5.2. By Technology
4.5.3. By Application
4.5.4. By Industry
4.6. Competitive Scenario
4.6.1. List of Emerging, Prominent and Leading Players
4.6.2. Major Mergers & Acquisitions, Expansions, Partnership, Contacts, Deals, Etc.
4.7. Market Outlook
5. Global Immersive Technologies Market Analysis and Forecast
5.1. Market Revenue Analysis (US$ Bn), 2016-2031
5.1.1. Historic Growth Trends, 2016-2020
5.1.2. Forecast Trends, 2021-2031
6. Global Immersive Technologies Market Analysis, by Component
6.1. Overview and Definitions
6.2. Key Segment Analysis
6.3. Immersive Technologies Market Size (US$ Bn) Forecast, by Component, 2018 - 2031
6.3.1. Hardware
6.3.1.1. Head-Mounted Display (HMD)
6.3.1.2. Gesture Tracking Devices (GTD)
6.3.1.3. Projectors & Display Walls (PDW)
6.3.2. Software/Platform
6.3.3. Services
6.3.3.1. Professional
6.3.3.2. Managed
7. Global Immersive Technologies Market Analysis, by Technology
7.1. Overview and Definitions
7.2. Key Segment Analysis
7.3. Immersive Technologies Market Size (US$ Bn) Forecast, by Technology, 2018 - 2031
7.3.1. Virtual Reality (VR)
7.3.2. Augmented Reality (AR)
7.3.3. Mixed Reality (MR)
8. Global Immersive Technologies Market Analysis, by Application
8.1. Overview
8.2. Key Segment Analysis
8.3. Immersive Technologies Market Size (US$ Bn) Forecast, by Application, 2018 - 2031
8.3.1. Training & Learning
8.3.2. Emergency Services
8.3.3. Product Development
8.3.4. Sales & Marketing
9. Global Immersive Technologies Market Analysis, by Industry
9.1. Overview
9.2. Key Segment Analysis
9.3. Immersive Technologies Market Size (US$ Bn) Forecast, by Industry, 2018 - 2031
9.3.1. Healthcare
9.3.2. Education
9.3.3. Retail & e-commerce
9.3.4. Gaming
9.3.5. Construction
9.3.6. Media & Entertainment
9.3.7. Manufacturing
9.3.8. Aerospace & Defense
9.3.9. Others (Automotive, Energy, etc.)
10. Global Immersive Technologies Market Analysis and Forecast, by Region
10.1. Key Findings
10.2. Immersive Technologies Market Size (US$ Bn) Forecast, by Region, 2018 - 2031
10.2.1. North America
10.2.2. Europe
10.2.3. Asia Pacific
10.2.4. Middle East & Africa
10.2.5. South America
11. North America Immersive Technologies Market Analysis
11.1. Regional Outlook
11.2. Immersive Technologies Market Size (US$ Bn) Analysis and Forecast (2018 - 2031)
11.2.1. By Component
11.2.2. By Technology
11.2.3. By Application
11.2.4. By Industry
11.3. Immersive Technologies Market Size (US$ Bn) Forecast, by Country, 2018 - 2031
11.3.1. U.S.
11.3.2. Canada
11.3.3. Mexico
12. Europe Immersive Technologies Market Analysis and Forecast
12.1. Regional Outlook
12.2. Immersive Technologies Market Size (US$ Bn) Analysis and Forecast (2018 - 2031)
12.2.1. By Component
12.2.2. By Technology
12.2.3. By Application
12.2.4. By Industry
12.3. Immersive Technologies Market Size (US$ Bn) Forecast, by Country & Sub-region, 2018 - 2031
12.3.1. Germany
12.3.2. U.K.
12.3.3. France
12.3.4. Spain
12.3.5. Italy
12.3.6. Rest of Europe
13. APAC Immersive Technologies Market Analysis and Forecast
13.1. Regional Outlook
13.2. Immersive Technologies Market Size (US$ Bn) Analysis and Forecast (2018 - 2031)
13.2.1. By Component
13.2.2. By Technology
13.2.3. By Application
13.2.4. By Industry
13.3. Immersive Technologies Market Size (US$ Bn) Forecast, by Country & Sub-region, 2018 - 2031
13.3.1. China
13.3.2. India
13.3.3. Japan
13.3.4. ASEAN
13.3.5. Rest of Asia Pacific
14. Middle East & Africa (MEA) Immersive Technologies Market Analysis and Forecast
14.1. Regional Outlook
14.2. Immersive Technologies Market Size (US$ Bn) Analysis and Forecast (2018 - 2031)
14.2.1. By Component
14.2.2. By Technology
14.2.3. By Application
14.2.4. By Industry
14.3. Immersive Technologies Market Size (US$ Bn) Forecast, by Country & Sub-region, 2018 - 2031
14.3.1. Saudi Arabia
14.3.2. The United Arab Emirates
14.3.3. South Africa
14.3.4. Rest of Middle East & Africa (MEA)
15. South America Immersive Technologies Market Analysis and Forecast
15.1. Regional Outlook
15.2. Immersive Technologies Market Size (US$ Bn) Analysis and Forecast (2018 - 2031)
15.2.1. By Component
15.2.2. By Technology
15.2.3. By Application
15.2.4. By Industry
15.3. Immersive Technologies Market Size (US$ Bn) Forecast, by Country & Sub-region, 2018 - 2031
15.3.1. Brazil
15.3.2. Argentina
15.3.3. Rest of South America
16. Competition Landscape
16.1. Market Competition Matrix, by Leading Players
16.2. Market Revenue Share Analysis (%), by Leading Players (2020)
17. Company Profiles
17.1. Acer Inc.
17.1.1. Business Overview
17.1.2. Product Portfolio
17.1.3. Geographical Footprint
17.1.4. Revenue and Strategy
17.1.5. Mergers & Acquisitions, Expansions
17.2. Atheer, Inc.
17.2.1. Business Overview
17.2.2. Product Portfolio
17.2.3. Geographical Footprint
17.2.4. Revenue and Strategy
17.2.5. Mergers & Acquisitions, Expansions
17.3. AVEVA Group PLC
17.3.1. Business Overview
17.3.2. Product Portfolio
17.3.3. Geographical Footprint
17.3.4. Revenue and Strategy
17.3.5. Mergers & Acquisitions, Expansions
17.4. Barco NV
17.4.1. Business Overview
17.4.2. Product Portfolio
17.4.3. Geographical Footprint
17.4.4. Revenue and Strategy
17.4.5. Mergers & Acquisitions, Expansions
17.5. Blippar Ltd
17.5.1. Business Overview
17.5.2. Product Portfolio
17.5.3. Geographical Footprint
17.5.4. Revenue and Strategy
17.5.5. Mergers & Acquisitions, Expansions
17.6. CM Labs Simulations Inc.
17.6.1. Business Overview
17.6.2. Product Portfolio
17.6.3. Geographical Footprint
17.6.4. Revenue and Strategy
17.6.5. Mergers & Acquisitions, Expansions
17.7. EON Reality, Inc.
17.7.1. Business Overview
17.7.2. Product Portfolio
17.7.3. Geographical Footprint
17.7.4. Revenue and Strategy
17.7.5. Mergers & Acquisitions, Expansions
17.8. FAAC Incorporated
17.8.1. Business Overview
17.8.2. Product Portfolio
17.8.3. Geographical Footprint
17.8.4. Revenue and Strategy
17.8.5. Mergers & Acquisitions, Expansions
17.9. Google, LLC
17.9.1. Business Overview
17.9.2. Product Portfolio
17.9.3. Geographical Footprint
17.9.4. Revenue and Strategy
17.9.5. Mergers & Acquisitions, Expansions
17.10. HCL Technologies Limited
17.10.1. Business Overview
17.10.2. Product Portfolio
17.10.3. Geographical Footprint
17.10.4. Revenue and Strategy
17.10.5. Mergers & Acquisitions, Expansions
17.11. Honeywell International, Inc.
17.11.1. Business Overview
17.11.2. Product Portfolio
17.11.3. Geographical Footprint
17.11.4. Revenue and Strategy
17.11.5. Mergers & Acquisitions, Expansions
17.12. Immersive Technologies Pty Limited
17.12.1. Business Overview
17.12.2. Product Portfolio
17.12.3. Geographical Footprint
17.12.4. Revenue and Strategy
17.12.5. Mergers & Acquisitions, Expansions
17.13. Lockheed Martin Corporation
17.13.1. Business Overview
17.13.2. Product Portfolio
17.13.3. Geographical Footprint
17.13.4. Revenue and Strategy
17.13.5. Mergers & Acquisitions, Expansions
17.14. Magic Leap, Inc.
17.14.1. Business Overview
17.14.2. Product Portfolio
17.14.3. Geographical Footprint
17.14.4. Revenue and Strategy
17.14.5. Mergers & Acquisitions, Expansions
17.15. Oculus (Facebook Technologies, LLC.)
17.15.1. Business Overview
17.15.2. Product Portfolio
17.15.3. Geographical Footprint
17.15.4. Revenue and Strategy
17.15.5. Mergers & Acquisitions, Expansions
17.16. The Samsung Group
17.16.1. Business Overview
17.16.2. Product Portfolio
17.16.3. Geographical Footprint
17.16.4. Revenue and Strategy
17.16.5. Mergers & Acquisitions, Expansions
17.17. Unity Software Inc.
17.17.1. Business Overview
17.17.2. Product Portfolio
17.17.3. Geographical Footprint
17.17.4. Revenue and Strategy
17.17.5. Mergers & Acquisitions, Expansions
17.18. Varjo Technologies Oy
17.18.1. Business Overview
17.18.2. Product Portfolio
17.18.3. Geographical Footprint
17.18.4. Revenue and Strategy
17.18.5. Mergers & Acquisitions, Expansions
17.19. VI-grade GmbH
17.19.1. Business Overview
17.19.2. Product Portfolio
17.19.3. Geographical Footprint
17.19.4. Revenue and Strategy
17.19.5. Mergers & Acquisitions, Expansions
17.20. Zeality Inc.
17.20.1. Business Overview
17.20.2. Product Portfolio
17.20.3. Geographical Footprint
17.20.4. Revenue and Strategy
17.20.5. Mergers & Acquisitions, Expansions
18. Key Takeaways
List of Table
Table 1: Acronyms Used in Immersive Technologies Market
Table 2: Market Share (2031), By Region
Table 3: Global Immersive Technologies Market Revenue Analysis, by Country, 2018 - 2031 (US$ Bn)
Table 4: Global Immersive Technologies Market Revenue Analysis, by Country, 2018 - 2031 (US$ Bn)
Table 5: Global Immersive Technologies Market Revenue Analysis, by Country, 2018 - 2031 (US$ Bn)
Table 6: Global Immersive Technologies Market Revenue Analysis, by Country, 2018 - 2031 (US$ Bn)
Table 7: Global Immersive Technologies Market Revenue Analysis, by Country, 2018 - 2031 (US$ Bn)
Table 8: Forecast Factors: Relevance and Impact
Table 9: Impact Analysis of Drivers & Restraint
Table 10: Mergers & Acquisitions, Expansions, Partnership
Table 11: Mergers & Acquisitions, Expansions, Partnership
Table 12: Global Immersive Technologies Market Value (US$ Bn) Forecast, by Component, 2018 - 2031
Table 13: Global Immersive Technologies Market Value (US$ Bn) Forecast, by Component, by Hardware, 2018 - 2031
Table 14: Global Immersive Technologies Market Value (US$ Bn) Forecast, by Technology, 2018 - 2031
Table 15: Global Immersive Technologies Market Value (US$ Bn) Forecast, by Application, 2018 - 2031
Table 16: Global Immersive Technologies Market Value (US$ Bn) Forecast, by Industry, 2018 - 2031
Table 17: Global Immersive Technologies Market Value (US$ Bn) Forecast, by Region, 2018 - 2031
Table 18: North America Immersive Technologies Market Value (US$ Bn) Forecast, by Component, 2018 - 2031
Table 19: North America Immersive Technologies Market Value (US$ Bn) Forecast, by Component, by Hardware, 2018 - 2031
Table 20: North America Immersive Technologies Market Value (US$ Bn) Forecast, by Technology, 2018 - 2031
Table 21: North America Immersive Technologies Market Value (US$ Bn) Forecast, by Application, 2018 - 2031
Table 22: North America Immersive Technologies Market Value (US$ Bn) Forecast, by Industry, 2018 - 2031
Table 23: North America Immersive Technologies Market Value (US$ Bn) Forecast, by Country, 2018 - 2031
Table 24: U.S. Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 25: Canada Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 26: Mexico Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 27: Europe Immersive Technologies Market Value (US$ Bn) Forecast, by Component, 2018 - 2031
Table 28: Europe Immersive Technologies Market Value (US$ Bn) Forecast, by Component, by Hardware, 2018 - 2031
Table 29: Europe Immersive Technologies Market Value (US$ Bn) Forecast, by Technology, 2018 - 2031
Table 30: Europe Immersive Technologies Market Value (US$ Bn) Forecast, by Application, 2018 - 2031
Table 31: Europe Immersive Technologies Market Value (US$ Bn) Forecast, by Industry, 2018 - 2031
Table 32: Europe Immersive Technologies Market Value (US$ Bn) Forecast, by Country, 2018 - 2031
Table 33: U.K. Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 34: Germany Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 35: France Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 36: Italy Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 37: Spain Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 38: Asia Pacific Immersive Technologies Market Value (US$ Bn) Forecast, by Component, 2018 - 2031
Table 39: Asia Pacific Immersive Technologies Market Value (US$ Bn) Forecast, by Component, by Hardware, 2018 - 2031
Table 40: Asia Pacific Immersive Technologies Market Value (US$ Bn) Forecast, by Technology, 2018 - 2031
Table 41: Asia Pacific Immersive Technologies Market Value (US$ Bn) Forecast, by Application, 2018 - 2031
Table 42: Asia Pacific Immersive Technologies Market Value (US$ Bn) Forecast, by Industry, 2018 - 2031
Table 43: Asia Pacific Immersive Technologies Market Value (US$ Bn) Forecast, by Country, 2018 - 2031
Table 44: China Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 45: Japan Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 46: India Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 47: ASEAN Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 48: Middle East & Africa Immersive Technologies Market Value (US$ Bn) Forecast, by Component, 2018 - 2031
Table 49: Middle East & Africa Immersive Technologies Market Value (US$ Bn) Forecast, by Component, by Hardware, 2018 - 2031
Table 50: Middle East & Africa Immersive Technologies Market Value (US$ Bn) Forecast, by Technology, 2018 - 2031
Table 51: Middle East & Africa Immersive Technologies Market Value (US$ Bn) Forecast, by Application, 2018 - 2031
Table 52: Middle East & Africa Immersive Technologies Market Value (US$ Bn) Forecast, by Industry, 2018 - 2031
Table 53: Middle East & Africa Immersive Technologies Market Value (US$ Bn) Forecast, by Country, 2018 - 2031
Table 54: UAE Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 55: Saudi Arabia Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 56: South Africa Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 57: South America Immersive Technologies Market Value (US$ Bn) Forecast, by Component, 2018 - 2031
Table 58: South America Immersive Technologies Market Value (US$ Bn) Forecast, by Component, by Hardware, 2018 - 2031
Table 59: South America Immersive Technologies Market Value (US$ Bn) Forecast, by Technology, 2018 - 2031
Table 60: South America Immersive Technologies Market Value (US$ Bn) Forecast, by Application, 2018 - 2031
Table 61: South America Immersive Technologies Market Value (US$ Bn) Forecast, by Industry, 2018 - 2031
Table 62: South America Immersive Technologies Market Value (US$ Bn) Forecast, by Country, 2018 - 2031
Table 63: Brazil Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
Table 64: Argentina Immersive Technologies Market Value (US$ Bn) Forecast, 2018 - 2031
List of Figures
Figure 1: Global Immersive Technologies Market Size (US$ Bn) Forecast, 2018–2031
Figure 2: Global Immersive Technologies Market Revenue (US$ Bn) Opportunity Assessment, by Region, 2021E
Figure 3: Top Segment Analysis
Figure 4: Global Immersive Technologies Market Revenue (US$ Bn) Opportunity Assessment, by Region, 2031F
Figure 5: Global Immersive Technologies Market Y-o-Y Trend
Figure 6: Global Immersive Technologies Market Attractiveness Assessment, by Component
Figure 7: Global Immersive Technologies Market Attractiveness Assessment, by Technology
Figure 8: Global Immersive Technologies Market Attractiveness Assessment, by Application
Figure 9: Global Immersive Technologies Market Attractiveness Assessment, by Industry
Figure 10: Global Immersive Technologies Market Attractiveness Assessment, by Region
Figure 11: Global Immersive Technologies Market, by Component, Revenue (%) (2021-2031)
Figure 12: Global Immersive Technologies Market, by Technology, Revenue (%) (2021-2031)
Figure 13: Global Immersive Technologies Market, by Application, Revenue (%) (2021-2031)
Figure 14: Global Immersive Technologies Market, by Industry, Revenue (%) (2021-2031)
Figure 15: Global Immersive Technologies Market, by Region, Revenue (%) (2021-2031)
Figure 16: Global Immersive Technologies Market Revenue (US$ Bn) Historic Trends, 2016 – 2020
Figure 17: Global Immersive Technologies Market Revenue Opportunity (US$ Bn) Historic Trends, 2016 - 2020
Figure 18: Global Immersive Technologies Market Y-o-Y Growth (Revenue %) Forecast, 2021 - 2031
Figure 19: Global Immersive Technologies Market Revenue Opportunity (US$ Bn) Forecast, 2021 - 2031
Figure 20: Global Immersive Technologies Market Value Share Analysis, by Component, 2021
Figure 21: Global Immersive Technologies Market Value Share Analysis, by Component, 2031
Figure 22: Global Immersive Technologies Market Value Share Analysis, by Technology, 2021
Figure 23: Global Immersive Technologies Market Value Share Analysis, by Technology, 2031
Figure 24: Global Immersive Technologies Market Value Share Analysis, by Application, 2021
Figure 25: Global Immersive Technologies Market Value Share Analysis, by Application, 2031
Figure 26: Global Immersive Technologies Market Value Share Analysis, by Industry, 2021
Figure 27: Global Immersive Technologies Market Value Share Analysis, by Industry, 2031
Figure 28: Global Immersive Technologies Market Value Share Analysis, by Region, 2021
Figure 29: Global Immersive Technologies Market Value Share Analysis, by Region, 2031
Figure 30: North America Immersive Technologies Market: Snapshot
Figure 31: North America Immersive Technologies Market Revenue Opportunity Share, by Component
Figure 32: North America Immersive Technologies Market Revenue Opportunity Share, by Technology
Figure 33: North America Immersive Technologies Market Revenue Opportunity Share, by Technology
Figure 34: North America Immersive Technologies Market Revenue Opportunity Share, by Industry
Figure 35: North America Immersive Technologies Market Value Share Analysis, by Component, 2021
Figure 36: North America Immersive Technologies Market Value Share Analysis, by Component, 2031
Figure 37: North America Immersive Technologies Market Value Share Analysis, by Technology, 2021
Figure 38: North America Immersive Technologies Market Value Share Analysis, by Technology, 2031
Figure 39: North America Immersive Technologies Market Value Share Analysis, by Application, 2021
Figure 40: North America Immersive Technologies Market Value Share Analysis, by Application, 2031
Figure 41: North America Immersive Technologies Market Value Share Analysis, by Industry, 2021
Figure 42: North America Immersive Technologies Market Value Share Analysis, by Industry, 2031
Figure 43: North America Immersive Technologies Market Value Share Analysis, by Country, 2021
Figure 44: North America Immersive Technologies Market Value Share Analysis, by Country, 2031
Figure 45: U.S. Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 46: Canada Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 47: Mexico Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 48: Europe Immersive Technologies Market: Snapshot
Figure 49: Europe Immersive Technologies Market Revenue Opportunity Share, by Component
Figure 50: Europe Immersive Technologies Market Revenue Opportunity Share, by Technology
Figure 51: Europe Immersive Technologies Market Revenue Opportunity Share, by Technology
Figure 52: Europe Immersive Technologies Market Revenue Opportunity Share, by Industry
Figure 53: Europe Immersive Technologies Market Value Share Analysis, by Component, 2021
Figure 54: Europe Immersive Technologies Market Value Share Analysis, by Component, 2031
Figure 55: Europe Immersive Technologies Market Value Share Analysis, by Technology, 2021
Figure 56: Europe Immersive Technologies Market Value Share Analysis, by Technology, 2031
Figure 57: Europe Immersive Technologies Market Value Share Analysis, by Application, 2021
Figure 58: Europe Immersive Technologies Market Value Share Analysis, by Application, 2031
Figure 59: Europe Immersive Technologies Market Value Share Analysis, by Industry, 2021
Figure 60: Europe Immersive Technologies Market Value Share Analysis, by Industry, 2031
Figure 61: Europe Immersive Technologies Market Value Share Analysis, by Country, 2021
Figure 62: Europe Immersive Technologies Market Value Share Analysis, by Country, 2031
Figure 63: U.K. Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 64: Germany Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 65: France Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 66: Italy Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 67: Spain Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 68: Asia Pacific Immersive Technologies Market: Snapshot
Figure 69: Asia Pacific Immersive Technologies Market Revenue Opportunity Share, by Component
Figure 70: Asia Pacific Immersive Technologies Market Revenue Opportunity Share, by Technology
Figure 71: Asia Pacific Immersive Technologies Market Revenue Opportunity Share, by Technology
Figure 72: Asia Pacific Immersive Technologies Market Revenue Opportunity Share, by Industry
Figure 73: Asia Pacific Immersive Technologies Market Value Share Analysis, by Component, 2021
Figure 74: Asia Pacific Immersive Technologies Market Value Share Analysis, by Component, 2031
Figure 75: Asia Pacific Immersive Technologies Market Value Share Analysis, by Technology, 2021
Figure 76: Asia Pacific Immersive Technologies Market Value Share Analysis, by Technology, 2031
Figure 77: Asia Pacific Immersive Technologies Market Value Share Analysis, by Application, 2021
Figure 78: Asia Pacific Immersive Technologies Market Value Share Analysis, by Application, 2031
Figure 79: Asia Pacific Immersive Technologies Market Value Share Analysis, by Industry, 2021
Figure 80: Asia Pacific Immersive Technologies Market Value Share Analysis, by Industry, 2031
Figure 81: Asia Pacific Immersive Technologies Market Value Share Analysis, by Country, 2021
Figure 82: Asia Pacific Immersive Technologies Market Value Share Analysis, by Country, 2031
Figure 83: China Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 84: Japan Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 85: India Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 86: ASEAN Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 87: Middle East & Africa Immersive Technologies Market: Snapshot
Figure 88: Middle East & Africa Immersive Technologies Market Revenue Opportunity Share, by Component
Figure 89: Middle East & Africa Immersive Technologies Market Revenue Opportunity Share, by Technology
Figure 90: Middle East & Africa Immersive Technologies Market Revenue Opportunity Share, by Technology
Figure 91: Middle East & Africa Immersive Technologies Market Revenue Opportunity Share, by Industry
Figure 92: Middle East & Africa Immersive Technologies Market Value Share Analysis, by Component, 2021
Figure 93: Middle East & Africa Immersive Technologies Market Value Share Analysis, by Component, 2031
Figure 94: Middle East & Africa Immersive Technologies Market Value Share Analysis, by Technology, 2021
Figure 95: Middle East & Africa Immersive Technologies Market Value Share Analysis, by Technology, 2031
Figure 96: Middle East & Africa Immersive Technologies Market Value Share Analysis, by Application, 2021
Figure 97: Middle East & Africa Immersive Technologies Market Value Share Analysis, by Application, 2031
Figure 98: Middle East & Africa Immersive Technologies Market Value Share Analysis, by Industry, 2021
Figure 99: Middle East & Africa Immersive Technologies Market Value Share Analysis, by Industry, 2031
Figure 100: Middle East & Africa Immersive Technologies Market Value Share Analysis, by Country, 2021
Figure 101: Middle East & Africa Immersive Technologies Market Value Share Analysis, by Country, 2031
Figure 102: The United Arab Emirates Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 103: Saudi Arabia Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 104: South Africa Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 105: South America Immersive Technologies Market: Snapshot
Figure 106: South America Immersive Technologies Market Revenue Opportunity Share, by Component
Figure 107: South America Immersive Technologies Market Revenue Opportunity Share, by Technology
Figure 108: South America Immersive Technologies Market Revenue Opportunity Share, by Application
Figure 109: South America Immersive Technologies Market Revenue Opportunity Share, by Industry
Figure 110: South America Immersive Technologies Market Value Share Analysis, by Component, 2021
Figure 111: South America Immersive Technologies Market Value Share Analysis, by Component, 2031
Figure 112: South America Immersive Technologies Market Value Share Analysis, by Technology, 2021
Figure 113: South America Immersive Technologies Market Value Share Analysis, by Technology, 2031
Figure 114: South America Immersive Technologies Market Value Share Analysis, by Application, 2021
Figure 115: South America Immersive Technologies Market Value Share Analysis, by Application, 2031
Figure 116: South America Immersive Technologies Market Value Share Analysis, by Industry, 2021
Figure 117: South America Immersive Technologies Market Value Share Analysis, by Industry, 2031
Figure 118: South America Immersive Technologies Market Value Share Analysis, by Country, 2021
Figure 119: South America Immersive Technologies Market Value Share Analysis, by Country, 2031
Figure 120: Brazil Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031
Figure 121: Argentina Immersive Technologies Market Opportunity Growth Analysis (US$ Bn) Forecast, 2021 – 2031