AR and VR in Training Market

AR and VR in Training Market (Component: Hardware, Software, Services; Training Type: Product Knowledge Training, Process Training, Leadership Training, Soft Skills Training, Safety Training) - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2022-2031

Global AR and VR in Training Market Outlook 2031

  • The global industry was valued at US$ 4.6 Bn in 2021
  • It is estimated to grow at a CAGR of 41.2% from 2022 to 2031 and reach US$ 142.1 Bn by the end of 2031

Analysts’ Viewpoint on Market Scenario

Rise in investment to broaden access to surgical education is expected to augment the global AR and VR in training market size during the forecast period. Augmented reality (AR) and virtual reality (VR) are gaining traction as training mediums in various end-use industries.

Increase in adoption of game-based learning in the construction sector is anticipated to fuel market expansion in the near future. Game-based learning can increase the effectiveness of adult learning in various construction domains. Surge in the utilization of mixed reality (MR) in training is likely to offer lucrative growth opportunities for vendors in the industry. Vendors are focused on the launch of smart products with AR/Extended Reality (XR) capabilities to increase their AR and VR in training market share.

Ar And Vr In Training Market

Market Introduction

AR and VR are increasingly being employed in training scenarios to provide more immersive and interactive experiences for learners. AR involves overlaying digital information on top of the real world, while VR creates a completely simulated environment.

AR and VR are used in various industries, including healthcare, manufacturing, and the military, to train employees on new procedures, equipment, and skills. Use of AR and VR can improve retention and comprehension of material as well as reduce the cost and risk associated with traditional training methods.

Increase in Adoption of Game-based Learning in Construction Sector Propelling AR and VR in Training Market Dynamics

Game-based learning, also known as gamification, involves using game elements and design in non-game contexts to increase engagement and motivation. In the construction sector, game-based learning is used to train workers on new equipment and safety procedures as well as to improve collaboration and problem-solving skills. This approach can be particularly effective for hands-on, physical tasks and can provide a more engaging and interactive way to learn.

AR and VR training is utilized in the construction industry to train employees and improve their productivity and efficiency. Rise in population and surge in investment in new projects are likely to aid in the growth of the construction sector. This, in turn, is estimated to boost the demand for AR and VR in training, thereby augmenting the AR and VR in training market development.

Surge in Investment to Broaden Access to Surgical Education

AR and VR are increasingly being used in healthcare training as a way to simulate real-life scenarios and provide hands-on experience for medical students and professionals. These technologies can be utilized to create realistic simulations of surgical procedures, patient interactions, and other medical scenarios that would be difficult or impossible to replicate in a traditional classroom setting.

AR and VR can also be used to provide training for emergency situations, such as natural disasters or mass casualty events, by simulating the conditions and challenges that healthcare providers would face in such scenarios.

Additionally, these technologies can be used to enhance patient education and engagement by allowing patients to visualize medical conditions and procedures. Overall, the use of AR and VR in healthcare training can improve the preparedness and performance of healthcare professionals and improve patient outcomes. VR can be beneficial for the rehabilitation of patients suffering from Parkinson’s disease. These benefits are estimated to aid in the AR and VR in training market growth in the near future.

In March 2022, Osso VR, a VR training and assessment platform, secured US$ 66 Mn in Series C funding to accelerate its initiative to broaden access to surgical education for all healthcare professionals. Thus, surge in investment in AR and VR is projected to offer lucrative growth opportunities for vendors in the AR and VR in training industry.

Utilization of Mixed Reality in Training

Mixed Reality (MR) is a technology that combines VR and AR to create a hybrid environment that blends the real and virtual worlds. In training, MR can be used to provide realistic simulations of scenarios that would be difficult or impossible to replicate in the real world, such as emergency response drills, surgical procedures, or industrial operations. This enables trainees to practice and learn in a safe and controlled environment, thereby reducing the risk of injury and increasing the effectiveness of training.

MR can be utilized to provide real-time feedback and performance metrics, enabling trainers to assess the progress of trainees and identify areas where additional instruction is needed. It is a highly collaborative medium. It ensures accurate rendering of the projection of surroundings. MR can be employed to interact with the content using gestures instead of depending only on mobile screens or remote controllers. Thus, rise in adoption of MR in training is likely to augment the AR and VR in training market progress in the next few years.

Regional Outlook

According to the latest AR and VR in training market forecast, North America is anticipated to hold largest share from 2022 to 2031. The region accounted for major share in 2021. Presence of major vendors and advancements in educational technologies are boosting market statistics in the region.

The market in Asia Pacific is expected to grow at the highest CAGR during the forecast period. Increase in adoption of AR/VR training in various end-use industries is estimated to drive market revenue in the region in the near future.

Analysis of Key Players

Detailed profiles of vendors have been provided in the AR and VR in training market research report to evaluate their financials, key product offerings, recent developments, and strategies.

Accenture, Alphabet (Google, Inc.), Atheer, Inc., Avantis Systems Ltd., EON Reality, Inc., Seiko Epson Corp., Ethosh Digital, Inc., HTC Corporation, Hurix Systems Pvt. Ltd., Lenovo, Magic Leap, Inc., MAXST Co., Ltd., Microsoft Corporation, MPS Interactive Systems Limited, PixoVR, and PTC, Inc. are key entities operating in the industry.

Key Developments in AR and VR in Training Market

  • In January 2023, DigiLens Inc. launched Argo, a pair of smart glasses with standalone AR/XR capabilities. These smart glasses can be used to provide training to enterprise and industrial workers.
  • In March 2022, AjnaLens, an AR/VR company, announced a collaboration with the Indian military to train pilots and enhance the efficiency of weapons using AR/VR

Global AR and VR in Training Market Snapshot

Attribute

Detail

Market Size Value in 2021

US$ 4.6 Bn

Market Forecast Value in 2031

US$ 142.1 Bn

Growth Rate

(CAGR)

41.2%

Forecast Period

2022–2031

Historical Data Available for

2016–2020

Quantitative Units

US$ Bn for Value

Market Analysis

Includes cross-segment analysis at global as well as regional level. Furthermore, the qualitative analysis includes drivers, restraints, opportunities, key trends, analysis, value chain analysis, and key trend analysis.

Competition Landscape

  • Market share analysis by company (2021)
  • Company profiles section includes overview, product portfolio, sales footprint, key subsidiaries or distributors, strategy & recent developments, and key financials

Format

Electronic (PDF) + Excel

Market Segmentation

  • Component
    • Hardware
      • Mobile Computing Devices
      • Virtual Reality Devices
      • Head-mounted Gears
      • Gesture-tracking Devices
      • Displays & Projectors
      • Others
    • Software
    • Services
      • Professional Services
        • Integration & Implementation
        • Consulting
        • Support & Maintenance
      • Managed Services
  • Training Type
    • Product Knowledge Training
    • Process Training
    • Leadership Training
    • Soft Skills Training
    • Safety Training
  • Enterprise Size
    • Large Enterprises
    • Small & Medium-sized Enterprises (SMEs)
  • Application
    • Consumer Electronics
    • Aerospace & Defense
    • Automotive
    • Healthcare
    • Manufacturing
    • Transportation & Logistics
    • Education
    • Oil, Gas, & Chemicals
    • Energy & Utilities
    • Building & Construction
    • Others

Regions Covered

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • South America

Countries Covered

  • U.S.
  • Canada
  • Mexico
  • Germany
  • U.K.
  • France
  • Italy
  • Spain
  • China
  • India
  • Japan
  • ASEAN
  • Saudi Arabia
  • United Arab Emirates
  • South Africa
  • Brazil
  • Argentina

Companies Profiled

  • Accenture
  • Atheer, Inc.
  • Avantis Systems Ltd.
  • Alphabet (Google, Inc.)
  • EON Reality, Inc.
  • Seiko Epson Corp.
  • Ethosh Digital, Inc.
  • HTC Corporation
  • Hurix Systems Pvt. Ltd.
  • Lenovo
  • Magic Leap, Inc.
  • MAXST Co., Ltd.
  • Microsoft Corporation
  • MPS Interactive Systems Limited
  • PixoVR
  • PTC, Inc.
  • Others

Customization Scope

Available upon request

Pricing

Available upon request

Frequently Asked Questions

What was the size of the global AR and VR in training market in 2021?

The global market size was valued at US$ 4.6 Bn in 2021

What is the growth rate of the industry during the forecast period?

The industry is expected to grow at a CAGR of 41.2% from 2022 to 2031

How much is the business estimated to reach by 2031?

The global business is estimated to reach a value of US$ 142.1 Bn by the end of 2031

What are the driving factors?

Rise in investment to broaden access to surgical education and increase in adoption of game-based learning in construction sector

What are the major trends in the business?

Surge in penetration of internet and smartphones and rise in demand for power-efficient hardware

What would the share of the leading regional segment be in 2022?

North America is likely to account for 38.6% share in 2022

Who are the key vendors operating in the market?

Accenture, Alphabet (Google, Inc.), Atheer, Inc., Avantis Systems Ltd., EON Reality, Inc., Seiko Epson Corp., Ethosh Digital, Inc., HTC Corporation, Hurix Systems Pvt. Ltd., Lenovo, Magic Leap, Inc., MAXST Co., Ltd., Microsoft Corporation, MPS Interactive Systems Limited, PixoVR, and PTC, Inc.

    1. Preface

        1.1. Market Introduction

        1.2. Market Segmentation

        1.3. Key Research Objectives

    2. Assumptions and Research Methodology

        2.1. Research Methodology

            2.1.1. List of Primary and Secondary Sources

        2.2. Key Assumptions for Data Modelling

    3. Executive Summary - Global AR and VR in Training Market

    4. Market Overview

        4.1. Market Definition

        4.2. Technology/Product Roadmap

        4.3. Market Factor Analysis

            4.3.1. Forecast Factors

            4.3.2. Ecosystem/Value Chain Analysis

            4.3.3. Market Dynamics (Growth Influencers)

                4.3.3.1. Drivers

                4.3.3.2. Restraints

                4.3.3.3. Opportunities

                4.3.3.4. Impact Analysis of Drivers and Restraints

        4.4. COVID-19 Impact Analysis

            4.4.1. Impact of COVID-19 on AR and VR in Training Market

        4.5. Market Opportunity Assessment – by Region (North America/Europe/Asia Pacific/Middle East & Africa/South America)

            4.5.1. By Component

            4.5.2. By Training Type

            4.5.3. By Enterprise Size

            4.5.4. By Application

        4.6. Analysis of Tethered and Non-tethered Devices

        4.7. Learning and Practicing Instance/Use Cases

    5. Global AR and VR in Training Market Analysis and Forecast

        5.1. Market Revenue Analysis (US$ Mn), 2016-2031

            5.1.1. Historic Growth Trends, 2016-2021

            5.1.2. Forecast Trends, 2022-2031

    6. Global AR and VR in Training Market Analysis, by Component

        6.1. Overview and Definitions

        6.2. Key Segment Analysis

        6.3. AR and VR in Training Market Size (US$ Mn) Forecast, by Component, 2018 - 2031

            6.3.1. Hardware

                6.3.1.1. Mobile Computing Devices

                6.3.1.2. Virtual Reality Devices

                6.3.1.3. Head-mounted Gears

                6.3.1.4. Gesture-tracking Devices

                6.3.1.5. Displays & Projectors

                6.3.1.6. Others

            6.3.2. Software

            6.3.3. Services

                6.3.3.1. Professional Services

                    6.3.3.1.1. Integration & Implementation

                    6.3.3.1.2. Consulting

                    6.3.3.1.3. Support & Maintenance

                6.3.3.2. Managed Services

    7. Global AR and VR in Training Market Analysis, by Training Type

        7.1. Overview and Definitions

        7.2. Key Segment Analysis

        7.3. AR and VR in Training Market Size (US$ Mn) Forecast, by Training Type, 2018 - 2031

            7.3.1. Product Knowledge Training

            7.3.2. Process Training

            7.3.3. Leadership Training

            7.3.4. Soft Skills Training

            7.3.5. Safety Training

    8. Global AR and VR in Training Market Analysis, by Enterprise Size

        8.1. Overview and Definitions

        8.2. Key Segment Analysis

        8.3. AR and VR in Training Market Size (US$ Mn) Forecast, by Enterprise Size, 2018 - 2031

            8.3.1. Large Enterprises

            8.3.2. Small & Medium-sized Enterprises (SMEs)

    9. Global AR and VR in Training Market Analysis, by Application

        9.1. Key Segment Analysis

        9.2. AR and VR in Training Market Size (US$ Mn) Forecast, by Application, 2018 - 2031

            9.2.1. Consumer Electronics

            9.2.2. Aerospace & Defense

            9.2.3. Automotive

            9.2.4. Healthcare

            9.2.5. Manufacturing

            9.2.6. Transportation & Logistics

            9.2.7. Education

            9.2.8. Oil, Gas, & Chemicals

            9.2.9. Energy & Utilities

            9.2.10. Building & Construction

            9.2.11. Others

    10. Global AR and VR in Training Market Analysis and Forecast, by Region

        10.1. Key Findings

        10.2. AR and VR in Training Market Size (US$ Mn) Forecast, by Region, 2018 - 2031

            10.2.1. North America

            10.2.2. Europe

            10.2.3. Asia Pacific

            10.2.4. Middle East & Africa

            10.2.5. South America

    11. North America AR and VR in Training Market Analysis and Forecast

        11.1. Regional Outlook

        11.2. AR and VR in Training Market Size (US$ Mn) Analysis and Forecast, 2018 - 2031

            11.2.1. By Component

            11.2.2. By Training Type

            11.2.3. By Enterprise Size

            11.2.4. By Application

        11.3. AR and VR in Training Market Size (US$ Mn) Forecast, by Country, 2018 - 2031

            11.3.1. U.S.

            11.3.2. Canada

            11.3.3. Mexico

    12. Europe AR and VR in Training Market Analysis and Forecast

        12.1. Regional Outlook

        12.2. AR and VR in Training Market Size (US$ Mn) Analysis and Forecast, 2018 - 2031

            12.2.1. By Component

            12.2.2. By Training Type

            12.2.3. By Enterprise Size

            12.2.4. By Application

        12.3. AR and VR in Training Market Size (US$ Mn) Forecast, by Country, 2018 - 2031

            12.3.1. Germany

            12.3.2. UK

            12.3.3. France

            12.3.4. Italy

            12.3.5. Spain

            12.3.6. Rest of Europe

    13. Asia Pacific AR and VR in Training Market Analysis and Forecast

        13.1. Regional Outlook

        13.2. AR and VR in Training Market Size (US$ Mn) Analysis and Forecast, 2018 - 2031

            13.2.1. By Component

            13.2.2. By Training Type

            13.2.3. By Enterprise Size

            13.2.4. By Application

        13.3. AR and VR in Training Market Size (US$ Mn) Forecast, by Country, 2018 - 2031

            13.3.1. China

            13.3.2. India

            13.3.3. Japan

            13.3.4. ASEAN

            13.3.5. Rest of Asia Pacific

    14. Middle East & Africa AR and VR in Training Market Analysis and Forecast

        14.1. Regional Outlook

        14.2. AR and VR in Training Market Size (US$ Mn) Analysis and Forecast, 2018 - 2031

            14.2.1. By Component

            14.2.2. By Training Type

            14.2.3. By Enterprise Size

            14.2.4. By Application

        14.3. AR and VR in Training Market Size (US$ Mn) Forecast, by Country, 2018 - 2031

            14.3.1. Saudi Arabia

            14.3.2. United Arab Emirates

            14.3.3. South Africa

            14.3.4. Rest of Middle East & Africa

    15. South America AR and VR in Training Market Analysis and Forecast

        15.1. Regional Outlook

        15.2. AR and VR in Training Market Size (US$ Mn) Analysis and Forecast, 2018 - 2031

            15.2.1. By Component

            15.2.2. By Training Type

            15.2.3. By Enterprise Size

            15.2.4. By Application

        15.3. AR and VR in Training Market Size (US$ Mn) Forecast, by Country, 2018 - 2031

            15.3.1. Brazil

            15.3.2. Argentina

            15.3.3. Rest of South America

    16. Competition Landscape

        16.1. Market Competition Matrix, by Leading Players

        16.2. Market Revenue Share Analysis (%), by Leading Players (2021)

        16.3. Competitive Scenario

            16.3.1. List of Emerging, Prominent, and Leading Players

            16.3.2. Major Mergers & Acquisitions, Expansions, Partnerships, Contacts, Deals, etc.

    17. Company Profiles

        17.1. Accenture

            17.1.1. Business Overview

            17.1.2. Product Portfolio

            17.1.3. Geographical Footprint

            17.1.4. Revenue and Strategy

        17.2. Alphabet (Google, Inc.)

            17.2.1. Business Overview

            17.2.2. Product Portfolio

            17.2.3. Geographical Footprint

            17.2.4. Revenue and Strategy

        17.3. Atheer, Inc.

            17.3.1. Business Overview

            17.3.2. Product Portfolio

            17.3.3. Geographical Footprint

            17.3.4. Revenue and Strategy

        17.4. Avantis Systems Ltd.

            17.4.1. Business Overview

            17.4.2. Product Portfolio

            17.4.3. Geographical Footprint

            17.4.4. Revenue and Strategy

        17.5. EON Reality, Inc.

            17.5.1. Business Overview

            17.5.2. Product Portfolio

            17.5.3. Geographical Footprint

            17.5.4. Revenue and Strategy

        17.6. Seiko Epson Corp.

            17.6.1. Business Overview

            17.6.2. Product Portfolio

            17.6.3. Geographical Footprint

            17.6.4. Revenue and Strategy

        17.7. Ethosh Digital, Inc.

            17.7.1. Business Overview

            17.7.2. Product Portfolio

            17.7.3. Geographical Footprint

            17.7.4. Revenue and Strategy

        17.8. HTC Corporation

            17.8.1. Business Overview

            17.8.2. Product Portfolio

            17.8.3. Geographical Footprint

            17.8.4. Revenue and Strategy

        17.9. Hurix Systems Pvt. Ltd.

            17.9.1. Business Overview

            17.9.2. Product Portfolio

            17.9.3. Geographical Footprint

            17.9.4. Revenue and Strategy

        17.10. Lenovo

            17.10.1. Business Overview

            17.10.2. Product Portfolio

            17.10.3. Geographical Footprint

            17.10.4. Revenue and Strategy

        17.11. Magic Leap, Inc.

            17.11.1. Business Overview

            17.11.2. Product Portfolio

            17.11.3. Geographical Footprint

            17.11.4. Revenue and Strategy

        17.12. MAXST Co., Ltd.

            17.12.1. Business Overview

            17.12.2. Product Portfolio

            17.12.3. Geographical Footprint

            17.12.4. Revenue and Strategy

        17.13. Microsoft Corporation

            17.13.1. Business Overview

            17.13.2. Product Portfolio

            17.13.3. Geographical Footprint

            17.13.4. Revenue and Strategy

        17.14. MPS Interactive Systems Limited

            17.14.1. Business Overview

            17.14.2. Product Portfolio

            17.14.3. Geographical Footprint

            17.14.4. Revenue and Strategy

        17.15. PixoVR

            17.15.1. Business Overview

            17.15.2. Product Portfolio

            17.15.3. Geographical Footprint

            17.15.4. Revenue and Strategy

        17.16. PTC, Inc.

            17.16.1. Business Overview

            17.16.2. Product Portfolio

            17.16.3. Geographical Footprint

            17.16.4. Revenue and Strategy

        17.17. Others

            17.17.1. Business Overview

            17.17.2. Product Portfolio

            17.17.3. Geographical Footprint

            17.17.4. Revenue and Strategy

    18. Key Takeaways

    List of Tables

    Table 1: Acronyms Used in AR and VR in Training Market

    Table 2: North America AR and VR in Training Market Revenue Analysis, by Country, 2022 - 2031 (US$ Mn)

    Table 3: Europe AR and VR in Training Market Revenue Analysis, by Country, 2022 - 2031 (US$ Mn)

    Table 4: Asia Pacific AR and VR in Training Market Revenue Analysis, by Country, 2022 - 2031 (US$ Mn)

    Table 5: Middle East & Africa AR and VR in Training Market Revenue Analysis, by Country, 2021 and 2031 (US$ Mn)

    Table 6: South America AR and VR in Training Market Revenue Analysis, by Country, 2022 - 2031 (US$ Mn)

    Table 7: Forecast Factors: Relevance and Impact (1/2)

    Table 8: Forecast Factors: Relevance and Impact (2/2)

    Table 9: Impact Analysis of Drivers & Restraints

    Table 10: Global AR and VR in Training Market Value (US$ Mn) Forecast, by Component, 2018 – 2031

    Table 11: Global AR and VR in Training Market Value (US$ Mn) Forecast, by Enterprise Size, 2018 – 2031

    Table 12: Global AR and VR in Training Market Value (US$ Mn) Forecast, by Training Type, 2018 – 2031

    Table 13: Global AR and VR in Training Market Value (US$ Mn) Forecast, by Application, 2018 – 2031

    Table 14: Global AR and VR in Training Market Volume (US$ Mn) Forecast, by Region, 2018 - 2031

    Table 15: North America AR and VR in Training Market Value (US$ Mn) Forecast, by Component, 2018 – 2031

    Table 16: North America AR and VR in Training Market Value (US$ Mn) Forecast, by Enterprise Size, 2018 – 2031

    Table 17: North America AR and VR in Training Market Value (US$ Mn) Forecast, by Training Type, 2018 – 2031

    Table 18: North America AR and VR in Training Market Value (US$ Mn) Forecast, by Application, 2018 – 2031

    Table 19: North America AR and VR in Training Market Value (US$ Mn) Forecast, by Country, 2018 - 2031

    Table 20: U.S. AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 21: Canada AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 22: Mexico AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 23: Europe AR and VR in Training Market Value (US$ Mn) Forecast, by Component, 2018 – 2031

    Table 24: Europe AR and VR in Training Market Value (US$ Mn) Forecast, by Enterprise Size, 2018 – 2031

    Table 25: Europe AR and VR in Training Market Value (US$ Mn) Forecast, by Training Type, 2018 – 2031

    Table 26: Europe AR and VR in Training Market Value (US$ Mn) Forecast, by Application, 2018 – 2031

    Table 27: Europe AR and VR in Training Market Value (US$ Mn) Forecast, by Country, 2018 - 2031

    Table 28: Germany AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 29: U.K. AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 30: France AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 31: Italy AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 32: Spain AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 33: Asia Pacific AR and VR in Training Market Value (US$ Mn) Forecast, by Component, 2018 – 2031

    Table 34: Asia Pacific AR and VR in Training Market Value (US$ Mn) Forecast, by Training Type, 2018 – 2031

    Table 35: Asia Pacific AR and VR in Training Market Value (US$ Mn) Forecast, by Enterprise Size, 2018 – 2031

    Table 36: Asia Pacific AR and VR in Training Market Value (US$ Mn) Forecast, by Application, 2018 – 2031

    Table 37: Asia Pacific AR and VR in Training Market Value (US$ Mn) Forecast, by Country, 2018 - 2031

    Table 38: China AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 39: India AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 40: Japan AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 41: ASEAN AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 42: Middle East & Africa AR and VR in Training Market Value (US$ Mn) Forecast, by Component, 2018 – 2031

    Table 43: Middle East & Africa AR and VR in Training Market Value (US$ Mn) Forecast, by Training Type, 2018 – 2031

    Table 44: Middle East & Africa AR and VR in Training Market Value (US$ Mn) Forecast, by Enterprise Size, 2018 – 2031

    Table 45: Middle East & Africa AR and VR in Training Market Value (US$ Mn) Forecast, by Application, 2018 – 2031

    Table 46: Middle East & Africa AR and VR in Training Market Value (US$ Mn) Forecast, by Country, 2018 - 2031

    Table 47: Saudi Arabia AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 48: United Arab Emirates AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 49: South Africa AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 50: South America AR and VR in Training Market Value (US$ Mn) Forecast, by Component, 2018 – 2031

    Table 51: South America a AR and VR in Training Market Value (US$ Mn) Forecast, by Training Type, 2018 – 2031

    Table 52: South America AR and VR in Training Market Value (US$ Mn) Forecast, by Enterprise Size, 2018 – 2031

    Table 53: South America AR and VR in Training Market Value (US$ Mn) Forecast, by Application, 2018 – 2031

    Table 54: South America AR and VR in Training Market Value (US$ Mn) Forecast, by Country, 2018 - 2031

    Table 55: Brazil AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 56: Argentina AR and VR in Training Market Revenue CAGR Breakdown (%), by Growth Term

    Table 57: Mergers & Acquisitions, Partnerships (1/2)

    Table 58: Mergers & Acquisitions, Partnership (2/2)

    List of Figures

    Figure 1: Global AR and VR in Training Market Size (US$ Mn) Forecast, 2018–2031

    Figure 2: Global AR and VR in Training Market Revenue (US$ Mn) Opportunity Assessment, by Region, 2022E

    Figure 3: Top Segment Analysis of AR and VR in Training Market

    Figure 4: Global AR and VR in Training Market Revenue (US$ Mn) Opportunity Assessment, by Region, 2031F

    Figure 5: Global AR and VR in Training Market Attractiveness Assessment, by Component

    Figure 6: Global AR and VR in Training Market Attractiveness Assessment, by Enterprise Size

    Figure 7: Global AR and VR in Training Market Attractiveness Assessment, by Training Type

    Figure 8: Global AR and VR in Training Market Attractiveness Assessment, by Application

    Figure 9: Global AR and VR in Training Market Attractiveness Assessment, by Region

    Figure 10: Global AR and VR in Training Market Revenue (US$ Mn) Historic Trends, 2016 – 2021

    Figure 11: Global AR and VR in Training Market Revenue Opportunity (US$ Mn) Historic Trends, 2016 – 2021

    Figure 12: Global AR and VR in Training Market Value Share Analysis, by Component, 2022

    Figure 13: Global AR and VR in Training Market Value Share Analysis, by Component, 2031

    Figure 14: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Hardware 2022 – 2031

    Figure 15: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Software, 2022 – 2031

    Figure 16: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Services, 2022 – 2031

    Figure 17: Global AR and VR in Training Market Value Share Analysis, by Enterprise Size, 2022

    Figure 18: Global AR and VR in Training Market Value Share Analysis, by Enterprise Size, 2031

    Figure 19: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Small & Medium-sized Enterprises (SMEs), 2022 – 2031

    Figure 20: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Large Enterprises, 2022 – 2031

    Figure 21: Global AR and VR in Training Market Value Share Analysis, by Training Type, 2022

    Figure 22: Global AR and VR in Training Market Value Share Analysis, by Training Type, 2031

    Figure 23: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Product Knowledge Training, 2022 – 2031

    Figure 24: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Process Training, 2022 – 2031

    Figure 25: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Leadership Training, 2022 – 2031

    Figure 26: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Soft Skills Training, 2022 – 2031

    Figure 27: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Safety Training, 2022 – 2031

    Figure 28: Global AR and VR in Training Market Value Share Analysis, by Application, 2022

    Figure 29: Global AR and VR in Training Market Value Share Analysis, by Application, 2031

    Figure 30: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Consumer Electronics, 2022 – 2031

    Figure 31: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Aerospace & Defense, 2022 – 2031

    Figure 32: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Automotive, 2022 – 2031

    Figure 33: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Healthcare, 2022 – 2031

    Figure 34: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Manufacturing, 2022 – 2031

    Figure 35: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Transportation & Logistics, 2022 – 2031

    Figure 36: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Education, 2022 – 2031

    Figure 37: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Education, 2022 – 2031

    Figure 38: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Oil, Gas, & Chemicals, 2022 – 2031

    Figure 39: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Energy & Utilities, 2022 – 2031

    Figure 40: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Building & Construction, 2022 – 2031

    Figure 41: Global AR and VR in Training Market Absolute Opportunity (US$ Mn), by Others, 2022 – 2031

    Figure 42: Global AR and VR in Training Market Opportunity (US$ Mn), by Region

    Figure 43: Global AR and VR in Training Market Opportunity Share (%), by Region, 2022–2031

    Figure 44: Global AR and VR in Training Market Size (US$ Mn), by Region, 2022 & 2031

    Figure 45: Global AR and VR in Training Market Value Share Analysis, by Region, 2022

    Figure 46: Global AR and VR in Training Market Value Share Analysis, by Region, 2031

    Figure 47: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), 2022 – 2031

    Figure 48: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), 2022 – 2031

    Figure 49: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), 2022 – 2031

    Figure 50: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), 2022 – 2031

    Figure 51: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), 2022 – 2031

    Figure 52: North America AR and VR in Training Market Attractiveness Assessment, by Component

    Figure 53: North America AR and VR in Training Market Attractiveness Assessment, by Enterprise Size

    Figure 54: North America AR and VR in Training Market Attractiveness Assessment, by Training Type

    Figure 55: North America AR and VR in Training Market Attractiveness Assessment, by Application

    Figure 56: North America AR and VR in Training Market Attractiveness Assessment, by Region

    Figure 57: North America AR and VR in Training Market Revenue (US$ Mn) Historic Trends, 2016 – 2021

    Figure 58: North America AR and VR in Training Market Revenue Opportunity (US$ Mn) Historic Trends, 2016 – 2021 

    Figure 59: North America AR and VR in Training Market Value Share Analysis, by Component, 2022

    Figure 60: North America AR and VR in Training Market Value Share Analysis, by Component, 2031

    Figure 61: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Hardware 2022 – 2031

    Figure 62: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Software, 2022 – 2031

    Figure 63: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Services, 2022 – 2031

    Figure 64: North America AR and VR in Training Market Value Share Analysis, by Enterprise Size, 2022

    Figure 65: North America AR and VR in Training Market Value Share Analysis, by Enterprise Component, 2031

    Figure 66: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Small & Medium-sized Enterprises (SMEs), 2022 – 2031

    Figure 67: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Large Enterprises, 2022 – 2031

    Figure 68: North America AR and VR in Training Market Value Share Analysis, by Training Type, 2022

    Figure 69: North America AR and VR in Training Market Value Share Analysis, by Training Type, 2031

    Figure 70: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Product Knowledge Training, 2022 – 2031

    Figure 71: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Process Training, 2022 – 2031

    Figure 72: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Leadership Training, 2022 – 2031

    Figure 73: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Soft Skills Training, 2022 – 2031

    Figure 74: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Safety Training, 2022 – 2031

    Figure 75: North America AR and VR in Training Market Value Share Analysis, by Application, 2022

    Figure 76: North America AR and VR in Training Market Value Share Analysis, by Application, 2031

    Figure 77: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by 2022 – 2031

    Figure 78: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Aerospace & Defense, 2022 – 2031

    Figure 79: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Automotive, 2022 – 2031

    Figure 80: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Healthcare, 2022 – 2031

    Figure 81: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Manufacturing, 2022 – 2031

    Figure 82: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Transportation & Logistics, 2022 – 2031

    Figure 83: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Education, 2022 – 2031

    Figure 84: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Oil, Gas, & Chemicals, 2022 – 2031

    Figure 85: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Energy & Utilities, 2022 – 2031

    Figure 86: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Building & Construction, 2022 – 2031

    Figure 87: North America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Others, 2022 – 2031

    Figure 88: North America AR and VR in Training Market Value Share Analysis, by Country, 2022

    Figure 89: North America AR and VR in Training Market Value Share Analysis, by Country, 2031

    Figure 90: U.S. AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 91: Canada AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 92: Mexico AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 93: Europe AR and VR in Training Market Attractiveness Assessment, by Component

    Figure 94: Europe AR and VR in Training Market Attractiveness Assessment, by Enterprise Size

    Figure 95: Europe AR and VR in Training Market Attractiveness Assessment, by Training Type

    Figure 96: Europe AR and VR in Training Market Attractiveness Assessment, by Application

    Figure 97: Europe AR and VR in Training Market Attractiveness Assessment, by Region

    Figure 98: Europe AR and VR in Training Market Revenue (US$ Mn) Historic Trends, 2016 – 2021

    Figure 99: Europe AR and VR in Training Market Revenue Opportunity (US$ Mn) Historic Trends, 2016 – 2021

    Figure 100: Europe AR and VR in Training Market Value Share Analysis, by Component, 2022

    Figure 101: Europe AR and VR in Training Market Value Share Analysis, by Component, 2031

    Figure 102: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Hardware 2022 – 2031

    Figure 103: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Software, 2022 – 2031

    Figure 104: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Services, 2022 – 2031

    Figure 105: Europe AR and VR in Training Market Value Share Analysis, by Enterprise Size, 2022

    Figure 106: Europe AR and VR in Training Market Value Share Analysis, by Enterprise Component, 2031

    Figure 107: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Small & Medium-sized Enterprises (SMEs), 2022 – 2031

    Figure 108: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Large Enterprises, 2022 – 2031

    Figure 109: Europe AR and VR in Training Market Value Share Analysis, by Training Type, 2022

    Figure 110: Europe AR and VR in Training Market Value Share Analysis, by Training Type, 2031

    Figure 111: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Product Knowledge Training, 2022 – 2031

    Figure 112: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Process Training, 2022 – 2031

    Figure 113: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Leadership Training, 2022 – 2031

    Figure 114: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Soft Skills Training, 2022 – 2031

    Figure 115: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Safety Training, 2022 – 2031

    Figure 116: Europe AR and VR in Training Market Value Share Analysis, by Application, 2022

    Figure 117: Europe AR and VR in Training Market Value Share Analysis, by Application, 2031

    Figure 118: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by 2022 – 2031

    Figure 119: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Aerospace & Defense, 2022 – 2031

    Figure 120: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Automotive, 2022 – 2031

    Figure 121: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Healthcare, 2022 – 2031

    Figure 122: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Manufacturing, 2022 – 2031

    Figure 123: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Healthcare, 2022 – 2031

    Figure 124: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Education, 2022 – 2031

    Figure 125: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Oil, Gas, & Chemicals, 2022 – 2031

    Figure 126: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Energy & Utilities, 2022 – 2031

    Figure 127: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Building & Construction, 2022 – 2031

    Figure 128: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Others, 2022 – 2031

    Figure 129: Europe AR and VR in Training Market Value Share Analysis, by Country, 2022

    Figure 130: Europe AR and VR in Training Market Value Share Analysis, by Country, 2031

    Figure 131: Germany AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 132: U.K. AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 133: France AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 134: Italy AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 135: Spain AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 136: Asia Pacific AR and VR in Training Market Attractiveness Assessment, by Component

    Figure 137: Asia Pacific AR and VR in Training Market Attractiveness Assessment, by Enterprise Size

    Figure 138: Asia Pacific AR and VR in Training Market Attractiveness Assessment, by Training Type

    Figure 139: Asia Pacific AR and VR in Training Market Attractiveness Assessment, by Application

    Figure 140: Asia Pacific AR and VR in Training Market Attractiveness Assessment, by Region

    Figure 141: Asia Pacific AR and VR in Training Market Revenue (US$ Mn) Historic Trends, 2016 – 2021

    Figure 142: Asia Pacific AR and VR in Training Market Revenue Opportunity (US$ Mn) Historic Trends, 2016 – 2021

    Figure 143: Asia Pacific AR and VR in Training Market Value Share Analysis, by Component, 2022

    Figure 144: Asia Pacific AR and VR in Training Market Value Share Analysis, by Component, 2031

    Figure 145: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Hardware 2022 – 2031

    Figure 146: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Software, 2022 – 2031

    Figure 147: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Services, 2022 – 2031

    Figure 148: Asia Pacific AR and VR in Training Market Value Share Analysis, by Enterprise Size, 2022

    Figure 149: Asia Pacific AR and VR in Training Market Value Share Analysis, by Enterprise Component, 2031

    Figure 150: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Small & Medium-sized Enterprises (SMEs), 2022 – 2031

    Figure 151: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Large Enterprises, 2022 – 2031

    Figure 152: Asia Pacific AR and VR in Training Market Value Share Analysis, by Training Type, 2022

    Figure 153: Asia Pacific AR and VR in Training Market Value Share Analysis, by Training Type, 2031

    Figure 154: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Product Knowledge Training, 2022 – 2031

    Figure 155: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Process Training, 2022 – 2031

    Figure 156: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Leadership Training, 2022 – 2031

    Figure 157: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Soft Skills Training, 2022 – 2031

    Figure 158: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Safety Training, 2022 – 2031

    Figure 159: Asia Pacific AR and VR in Training Market Value Share Analysis, by Application, 2022

    Figure 160: Asia Pacific AR and VR in Training Market Value Share Analysis, by Application, 2031

    Figure 161: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by 2022 – 2031

    Figure 162: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Aerospace & Defense, 2022 – 2031

    Figure 163: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Automotive, 2022 – 2031

    Figure 164: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Healthcare, 2022 – 2031

    Figure 165: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Manufacturing, 2022 – 2031

    Figure 166: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Healthcare, 2022 – 2031

    Figure 167: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Education, 2022 – 2031

    Figure 168: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Oil, Gas, & Chemicals, 2022 – 2031

    Figure 169: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Energy & Utilities, 2022 – 2031

    Figure 170: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Building & Construction, 2022 – 2031

    Figure 171: Asia Pacific AR and VR in Training Market Absolute Opportunity (US$ Mn), by Others, 2022 – 2031

    Figure 172: Asia Pacific AR and VR in Training Market Revenue Opportunity Share, by Country

    Figure 173: China AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 174: India AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 175: Japan AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 176: ASEAN AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 177: Middle East & Africa AR and VR in Training Market Attractiveness Assessment, by Component

    Figure 178: Middle East & Africa AR and VR in Training Market Attractiveness Assessment, by Enterprise Size

    Figure 179: Middle East & Africa AR and VR in Training Market Attractiveness Assessment, by Training Type

    Figure 180: Middle East & Africa AR and VR in Training Market Attractiveness Assessment, by Application

    Figure 181: Middle East & Africa AR and VR in Training Market Attractiveness Assessment, by Region

    Figure 182: Middle East & Africa AR and VR in Training Market Revenue (US$ Mn) Historic Trends, 2016 – 2021

    Figure 183: Middle East & Africa AR and VR in Training Market Revenue Opportunity (US$ Mn) Historic Trends, 2016 – 2021

    Figure 184: Middle East & Africa AR and VR in Training Market Value Share Analysis, by Component, 2022

    Figure 185: Middle East & Africa AR and VR in Training Market Value Share Analysis, by Component, 2031

    Figure 186: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Hardware 2022 – 2031

    Figure 187: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Software, 2022 – 2031

    Figure 188: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Services, 2022 – 2031

    Figure 189: Middle East & Africa AR and VR in Training Market Value Share Analysis, by Enterprise Size, 2022

    Figure 190: Middle East & Africa AR and VR in Training Market Value Share Analysis, by Enterprise Component, 2031

    Figure 191: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Small & Medium-sized Enterprises (SMEs), 2022 – 2031

    Figure 192: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Large Enterprises, 2022 – 2031

    Figure 193: Middle East & Africa AR and VR in Training Market Value Share Analysis, by Training Type, 2022

    Figure 194: Middle East & Africa AR and VR in Training Market Value Share Analysis, by Training Type, 2031

    Figure 195: Europe AR and VR in Training Market Absolute Opportunity (US$ Mn), by Product Knowledge Training, 2022 – 2031

    Figure 196: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Process Training, 2022 – 2031

    Figure 197: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Leadership Training, 2022 – 2031

    Figure 198: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Soft Skills Training, 2022 – 2031

    Figure 199: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Safety Training, 2022 – 2031

    Figure 200: Middle East & Africa AR and VR in Training Market Value Share Analysis, by Application, 2022

    Figure 201: Middle East & Africa AR and VR in Training Market Value Share Analysis, by Application, 2031

    Figure 202: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by 2022 – 2031

    Figure 203: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Aerospace & Defense, 2022 – 2031

    Figure 204: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Automotive, 2022 – 2031

    Figure 205: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Healthcare, 2022 – 2031

    Figure 206: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Manufacturing, 2022 – 2031

    Figure 207: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Healthcare, 2022 – 2031

    Figure 208: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Education, 2022 – 2031

    Figure 209: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Oil, Gas, & Chemicals, 2022 – 2031

    Figure 210: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Energy & Utilities, 2022 – 2031

    Figure 211: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Building & Construction, 2022 – 2031

    Figure 212: Middle East & Africa AR and VR in Training Market Absolute Opportunity (US$ Mn), by Others, 2022 – 2031

    Figure 213: Middle East & Africa AR and VR in Training Market Value Share Analysis, by Country, 2022

    Figure 214: Middle East & Africa AR and VR in Training Market Value Share Analysis, by Country, 2031

    Figure 215: Saudi Arabia AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 216: United Arab Emirates AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 217: South Africa AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 218: South America AR and VR in Training Market Attractiveness Assessment, by Component

    Figure 219: South America AR and VR in Training Market Attractiveness Assessment, by Enterprise Size

    Figure 220: South America AR and VR in Training Market Attractiveness Assessment, by Training Type

    Figure 221: South America AR and VR in Training Market Attractiveness Assessment, by Application

    Figure 222: South America AR and VR in Training Market Attractiveness Assessment, by Region

    Figure 223: South America AR and VR in Training Market Revenue (US$ Mn) Historic Trends, 2016 – 2021

    Figure 224: South America AR and VR in Training Market Revenue Opportunity (US$ Mn) Historic Trends, 2016 – 2021

    Figure 225: South America AR and VR in Training Market Value Share Analysis, by Component, 2022

    Figure 226: South America AR and VR in Training Market Value Share Analysis, by Component, 2031

    Figure 227: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Hardware 2022 – 2031

    Figure 228: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Software, 2022 – 2031

    Figure 229: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Services, 2022 – 2031

    Figure 230: South America AR and VR in Training Market Value Share Analysis, by Enterprise Size, 2022

    Figure 231: South America AR and VR in Training Market Value Share Analysis, by Enterprise Component, 2031

    Figure 232: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Small & Medium-sized Enterprises (SMEs), 2022 – 2031

    Figure 233: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Large Enterprises, 2022 – 2031

    Figure 234: South America AR and VR in Training Market Value Share Analysis, by Training Type, 2022

    Figure 235: South America AR and VR in Training Market Value Share Analysis, by Training Type, 2031

    Figure 236: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Product Knowledge Training, 2022 – 2031

    Figure 237: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Process Training, 2022 – 2031

    Figure 238: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Leadership Training, 2022 – 2031

    Figure 239: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Soft Skills Training, 2022 – 2031

    Figure 240: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Safety Training, 2022 – 2031

    Figure 241: South America AR and VR in Training Market Value Share Analysis, by Application, 2022

    Figure 242: South America AR and VR in Training Market Value Share Analysis, by Application, 2031

    Figure 243: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by 2022 – 2031

    Figure 244: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Aerospace & Defense, 2022 – 2031

    Figure 245: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Automotive, 2022 – 2031

    Figure 246: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Healthcare, 2022 – 2031

    Figure 247: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Manufacturing, 2022 – 2031

    Figure 248: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Healthcare, 2022 – 2031

    Figure 249: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Education, 2022 – 2031

    Figure 250: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Oil, Gas, & Chemicals, 2022 – 2031

    Figure 251: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Energy & Utilities, 2022 – 2031

    Figure 252: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Building & Construction, 2022 – 2031

    Figure 253: South America AR and VR in Training Market Absolute Opportunity (US$ Mn), by Others, 2022 – 2031

    Figure 254: South America AR and VR in Training Market Value Share Analysis, by Country, 2022

    Figure 255: South America AR and VR in Training Market Value Share Analysis, by Country, 2031

    Figure 256: Brazil AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

    Figure 257: Argentina AR and VR in Training Market Opportunity Growth Analysis (US$ Mn) Forecast, 2022 – 2031

Copyright © Transparency Market Research, Inc. All Rights reserved